package com.model;

public class User_Card {
	private String serial_id;
	private String master_card_id;
	private String holography;
	private String hp;
	private String power;
	private String critical;
	private String lv;
	private String lv_max;
	private String exp;
	private String max_exp;
	private String next_exp;
	private String exp_diff;
	private String exp_per;
	private String sale_price;
	private String material_price;
	private String evolution_price;
	private String plus_limit_count;
	private String limit_over;
	
	
	
	public User_Card(User_Card usercard) {
		super();
		this.serial_id = usercard.serial_id;
		this.master_card_id =usercard. master_card_id;
		this.holography = usercard.holography;
		this.hp = usercard.hp;
		this.power = usercard.power;
		this.critical = usercard.critical;
		this.lv = usercard.lv;
		this.lv_max = usercard.lv_max;
		this.exp = usercard.exp;
		this.max_exp = usercard.max_exp;
		this.next_exp = usercard.next_exp;
		this.exp_diff = usercard.exp_diff;
		this.exp_per = usercard.exp_per;
		this.sale_price = usercard.sale_price;
		this.material_price = usercard.material_price;
		this.evolution_price = usercard.evolution_price;
		this.plus_limit_count = usercard.plus_limit_count;
		this.limit_over = usercard.limit_over;
	}
	public User_Card() {
		// TODO 自动生成的构造函数存根
	}
	public String getExp_per() {
		return exp_per;
	}
	public void setExp_per(String exp_per) {
		this.exp_per = exp_per;
	}
	public String getSerial_id() {
		return serial_id;
	}
	public void setSerial_id(String serial_id) {
		this.serial_id = serial_id;
	}
	public String getMaster_card_id() {
		return master_card_id;
	}
	public void setMaster_card_id(String master_card_id) {
		this.master_card_id = master_card_id;
	}
	public String getHolography() {
		return holography;
	}
	public void setHolography(String holography) {
		this.holography = holography;
	}
	public String getHp() {
		return hp;
	}
	public void setHp(String hp) {
		this.hp = hp;
	}
	public String getPower() {
		return power;
	}
	public void setPower(String power) {
		this.power = power;
	}
	public String getCritical() {
		return critical;
	}
	public void setCritical(String critical) {
		this.critical = critical;
	}
	public String getLv() {
		return lv;
	}
	public void setLv(String lv) {
		this.lv = lv;
	}
	public String getLv_max() {
		return lv_max;
	}
	public void setLv_max(String lv_max) {
		this.lv_max = lv_max;
	}
	public String getExp() {
		return exp;
	}
	public void setExp(String exp) {
		this.exp = exp;
	}
	public String getMax_exp() {
		return max_exp;
	}
	public void setMax_exp(String max_exp) {
		this.max_exp = max_exp;
	}
	public String getNext_exp() {
		return next_exp;
	}
	public void setNext_exp(String next_exp) {
		this.next_exp = next_exp;
	}
	public String getExp_diff() {
		return exp_diff;
	}
	public void setExp_diff(String exp_diff) {
		this.exp_diff = exp_diff;
	}
	public String getSale_price() {
		return sale_price;
	}
	public void setSale_price(String sale_price) {
		this.sale_price = sale_price;
	}
	public String getMaterial_price() {
		return material_price;
	}
	public void setMaterial_price(String material_price) {
		this.material_price = material_price;
	}
	public String getEvolution_price() {
		return evolution_price;
	}
	public void setEvolution_price(String evolution_price) {
		this.evolution_price = evolution_price;
	}
	public String getPlus_limit_count() {
		return plus_limit_count;
	}
	public void setPlus_limit_count(String plus_limit_count) {
		this.plus_limit_count = plus_limit_count;
	}
	public String getLimit_over() {
		return limit_over;
	}
	public void setLimit_over(String limit_over) {
		this.limit_over = limit_over;
	}
}
